· 2026-09-24

Crimson Moon Review Aggregation — Steam, Metacritic, PlayStation Store, Press Scores

Aggregate review scores and sentiment for Crimson Moon across Steam, Metacritic, PlayStation Store, and major press outlets, as of launch week.

Crimson Moon Review Aggregation — Steam, Metacritic, PlayStation Store, Press Scores - official Crimson Moon screenshot
Official screenshot from Crimson Moon

Crimson Moon Review Aggregation

A consolidated view of how Crimson Moon is being received across platforms and press. For the deep dive into what players are actually saying, see Steam Review Themes and Community Sentiment.

Scoreboard (as of Sept 24, 2026)

Platform / outletScoreSample sizeNotes
**Steam**~59% positive (Mixed)2,591 reviewsUp from 23% at launch; trending positive post-1.0.1
**Metacritic**73 / 1005 criticsMixed-to-positive from press
**PlayStation Store**4.46 / 5 stars576 ratingsStronger than Steam — controller play is well-received
**CGMagazine**8 / 10Single review"Infectious roguelike + soulslike combo"
**CG Magazine review**(full text cited)Single reviewLaunch-day press piece

Sentiment trends over time

Week 1 (Sept 1-7, 2026)

  • Steam positive: 23% — driven by missing keybinding, missing mouse sensitivity, FOV, camera
  • Top complaints: PC settings gaps, lock-on camera, ultrawide support
  • Top praises: combat feel, art direction, music, $19.99 price point

Week 2 (Sept 8-14, 2026)

  • Steam positive: 59% — Patch 1.0.0.1 (Sept 3) and Hotfix 1.0.1 (Sept 12) shipped the most-cited fixes
  • Top remaining complaints: ultrawide support (still unfixed), FOV slider (still deferred), some co-op crossplay edge cases
  • Top sustained praises: co-op experience, art, music, $19.99 value

Week 3+ (Sept 15+, 2026)

  • Sentiment stabilizing — post-Hotfix 1.0.1, the negative-review pipeline has thinned
  • Patch 1.0.2 expected — should address remaining co-op / crossplay edge cases
  • Free content update teased — likely to drive a sentiment bump when shipped

What reviewers praise

Per Steam Review Themes clustering of 499 English reviews:

ThemePositive shareNotes
Combat feel89%"Best in class" — soulslike + roguelike
Art direction88%Gothic Renaissance aesthetic, consistent across screens
Music / soundtrack84%Heavy-metal framing, dark ambient
$19.99 price point82%Praised even inside negative reviews
Co-op experience78%Where most positive reviews come from
Controller play85%Lowest negative share of any topic
Build variety75%Classless system praised for freedom

What reviewers complain about

ThemeNegative shareStatus
Ultrawide support63%Not yet addressed
Camera on large bosses47%✅ Fixed in Hotfix 1.0.1
Missing keybinding (pre-Patch 1.0.0.1)38%✅ Fixed
Mouse sensitivity (pre-Patch 1.0.0.1)31%✅ Fixed
Co-op progression loss (pre-Hotfix 1.0.1)28%✅ Fixed
FOV slider missing22%❌ Deferred
Save corruption18%✅ Mitigated (rolling backup)
Egregore boss crash12%✅ Fixed

Press coverage (selected)

Per Official Sources and the Press reviews mirror:

  • CGMagazine (Sept 1): 8/10 — "Infectious roguelike + soulslike combo"
  • TechPowerUp: launch coverage citing $19.99 / $29.99 Deluxe pricing
  • Insider Gaming: GDC 2026 hands-on with David Lesperance (Game Director) and Oliver Regueiro (Art Director)
  • Seasoned Gaming: hands-on preview
  • IGN: launch coverage
  • Gematsu: PS5 exclusive content coverage
  • Vice: Aug 4 coverage of release date reveal

Critical caveats

This wiki does not generate scores — we aggregate from primary sources. Where two sources disagree, both are shown. Reviews and ratings shift quickly in launch week; this page is updated manually when notable changes occur.

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Published: 2026-09-24