Reference · 2026-09-24

Crimson Moon Bosses & Enemies — Vessels, Dead Gods, and Infernal Legion

The six Vessels, three Dead Gods, and confirmed enemy types in Crimson Moon. Cites launch screenshots, dev posts, and the developer-run Crimson Moon Wiki.

Crimson Moon Bosses & Enemies — Vessels, Dead Gods, and Infernal Legion - official Crimson Moon screenshot

Crimson Moon Bosses & Enemies

Crimson Moon has three tiers of hostile entities: trash mobs (the Infernal Legion's rank and file), Vessels (mid-run mini-bosses), and Dead Gods (the end-of-Ward bosses). Names for the Vessels and Dead Gods are surfacing community-side; the Infernal Legion's broad categories are confirmed by official sources.

The three tiers

TierRoleHow manyWhere they appear
Infernal LegionTrash + elites4 confirmed categories, 7 enemy types (community-claimed)Every mission
VesselsMini-bosses (elite encounters)6 (community-claimed)Mid-run in each Ward
Dead GodsEnd-of-Ward bosses3 (community-claimed)The final mission of each Ward

Infernal Legion — confirmed enemy types

Per the official Steam store page and PS Blog:

"The city of Gildenarch has fallen. Once a holy jewel, it is overrun by demons, undead, vampires, and Hellgrowth abominations."

Demons

Front-line shock troops. The "Hellgrowth" descriptor in some launches refers specifically to demon-type enemies with plant / corruption-themed mutations.

Undead

Skeleton-type enemies with mid-tier health pools. Some launch into melee; others are ranged casters.

  • Affixes: Often vulnerable to Sunderance (status effect)
  • Source: Steam store page

Vampires

Mid-to-late-game enemy type with dodge and parry AI. Vampires appear concentrated in Archspire Cathedral per launch screenshots and crimsonmoons.wiki.

  • Affixes: Often have parry-immunity on harder difficulties
  • Source: Steam store page + Archspire Cathedral screenshots

Hellgrowth abominations

Corruption-themed enemies — plant / fungal / flesh-anomaly hybrids. The boss screenshot of "a hulking pale creature in a poison cloud over blood-red ritual markings" matches the developer-run wiki's description of The Warden, a "composite of mutated limbs grafted together."

  • Affixes: Poison DoT aura (per launch screenshot)
  • Source: Steam store page + developer-run Crimson Moon Wiki (via crimsonmoonguide.online)

Additional community-claimed enemy types (unverified)

crimsonmoonguide.online lists seven enemy types. Beyond the four confirmed above, community play has surfaced:

  • Elites — beefed-up trash with affixes
  • Ranged casters — fire / dark-magic variants
  • Succubus-type — fast melee + charm (unverified)
  • Mini-bosses — encounter-defining elites

These are community-claimed and not yet in any first-party source.


Vessels — 6 mid-run mini-bosses (names unverified)

Vessels are mid-run mini-bosses — "elite encounters" in the developer's terminology — that gate progression through a Ward. The developer-run Crimson Moon Wiki lists six; individual names are still being confirmed by community play.

#VesselStatus
1*(unconfirmed)*Will be added when name surfaces
2*(unconfirmed)*
3*(unconfirmed)*
4*(unconfirmed)*
5*(unconfirmed)*
6*(unconfirmed)*

What we know about the role: Each Ward has at least one Vessel encounter gating a Nexus Gate choice. They drop specific weapons (per the developer-run wiki, every Vessel has a signature weapon drop). Per How Runs Work, Vessel fights are where the build identity starts to matter — your Frost or Bleed or Poison scaling decides whether you can break their poise.

Dead Gods — 3 end-of-Ward bosses

The Dead Gods are the three end-of-Ward bosses. The developer-run Crimson Moon Wiki lists them by category; specific names are confirmed for one (Tyrigon) and surfacing for the others.

#Dead GodWhereConfirmed?
1**Tyrigon, Spawn of the Black Aeon**Archspire Cathedral✅ Confirmed (dragon, named in crimsonmoonguide.online)
2E'frae *(community-claimed)*The Ashveil (likely)🟡 Community-claimed — "a magnificent stag of bark and amber blood" per crimsonmoonguide.online, matching a launch screenshot
3The Warden*(unconfirmed)*🟡 Community-claimed — "composite of mutated limbs grafted together," matches a launch screenshot

Tyrigon, Spawn of the Black Aeon

A dragon whose breath attack sweeps timber halls in two-player co-op. Confirmed via launch screenshot showing "a dragon breathes a beam of blue fire across a timber hall toward two red-armored Nephilim."

  • Where: Archspire Cathedral
  • Mechanic: Wide horizontal breath attack; lock-on improvements for large stationary bosses shipped in Hotfix 1.0.1 explicitly name Tyrigon.
  • Source: crimsonmoonguide.online Bosses page, cross-checked against launch screenshots

E'frae (community-claimed)

"A magnificent stag of bark and amber blood." Matches the launch screenshot of "a towering creature of bark and branches looming over an armored Nephilim with a sword and shield in front of a gothic city under a purple sky."

  • Where: The Ashveil (likely)
  • Source: crimsonmoonguide.online (community wiki)

The Warden (community-claimed)

"A composite of mutated limbs grafted together." Matches the launch screenshot of "a hulking pale creature standing in a poison cloud over blood-red ritual markings inside a dark chamber."

  • Where: (unconfirmed)
  • Source: crimsonmoonguide.online (community wiki)

Status-effect resistance affixes

Bosses in Crimson Moon roll resistance affixes that modify how each status effect interacts with them. Per launch-week community discussion:

  • Frost-resistant bosses ignore the slow portion of Frost (still take DoT)
  • Marked-immune bosses are designed as anti-burst encounters — your Marked + burst combo will underperform
  • Sunderance-immune bosses require raw damage windows instead of shred-and-burst

Per player-tips guide, the boss-resistance system is the single most-mentioned "this isn't a bug" complaint in launch-week Steam discussion.


Related

Confirmed by

  • Steam store page ↗ — Infernal Legion four categories
  • PS Blog launch coverage — "Infernal Legion" framing
  • Hotfix 1.0.1 release notes — Tyrigon explicitly named for camera / lock-on fix
  • crimsonmoonguide.online Bosses page (community wiki, cross-checked)
  • Launch screenshots rehosted at crimsonmoonguide.online

Last updated: 2026-09-24