Now Live · September 1, 2026
Crimson Moon
Real numbers, real builds, real launches. Everything you need to start hunting in Gildenarch.
The Game
About Crimson Moon
Crimson Moon is a single-player gothic action-RPG developed by ProbablyMonsters — a Seattle-area studio founded by former Bungie leadership — and published across PC, PlayStation 5, and Xbox Series X|S on September 1, 2026. The game is built around a roguelite structure: every hunt begins at Sanctus Clypeus, the player's fortified cathedral home base, and ends when the protagonist — a half-human, half-angel hybrid called a Nephilim — either clears the run or dies inside it.
The setting is the fallen city of Gildenarch, occupied by the Infernal Legion — an invading force of demons, undead, vampires, and the creeping fungal spread the developers call Hellgrowth. The Knights of the Crimson Moon are the player's faction: the last defenders of humanity's only stronghold. Combat is melee-focused and stamina-driven, with directional defense, executions, and a weapon-type-locked Weapon Arts system; there is no class, only the nine pieces of gear a Nephilim can equip at any moment.
What makes Crimson Moon worth following for the launch window is the speed of post-launch iteration. The game shipped on September 1 without keyboard remapping on PC — the single most-cited complaint in launch-week Steam reviews — and the dev team (internally known as Team Metal) had a working alpha keybinding patch in players' hands by September 3. Hotfix 1.0.1 followed on September 12 with rolling backup saves, a fix for the Egregore boss-fight crash, and camera improvements against large stationary bosses like Tyrigon and the Dry Rot King.
This wiki is built from publicly available information — Steam store descriptions, official Steam News posts, the PlayStation Blog, and the developer's Discord — with launch-week clustering of 499 English Steam reviews by theme. Every page cites its source. Where the developer has not yet confirmed something, we say so.
Quick Facts
67 sourced articles — built from publicly available information.
Official Links
The developer's own channels, plus verified press and storefronts. All third-party sources are linked with ↗ to indicate external navigation.
Foundation Reading
Start Here
Build a reliable understanding of the game before chasing route-specific advice. These four pages anchor everything else on the wiki.
How Runs Work
Every hunt begins at Sanctus Clypeus. Here is the loop between runs, in and out of Gildenarch, and what actually carries over from run to run.
How Builds Work
No classes, no skill trees. Nine equipment slots, four axes — gear, Weapon Arts, Boons, Angels — and how they combine into actual builds.
Loot & Progression
Five categories of loot, how Purify and Gajov raise the floor of your arsenal, and what resets between runs versus what carries forward.
Launch-Day FAQ
Solo vs co-op, price, cross-play status, length, keybinding status, system requirements, microtransactions — the questions players actually asked on day one.
Mechanics Deep-Dive
Core Systems to Know
Four systems drive every minute of Crimson Moon. Understanding them prevents the most common launch-week complaints.
The Hunt Loop
Sanctus Clypeus · Wards · World Boss
A full run is three missions plus a World Boss. Returning to Sanctus Clypeus between those missions does not end your run; the Loadout Station stays locked until you either complete the run or die. Plan your loadout before you leave.
Read the run guide →The Classless Build System
9 Slots · 4 Axes · 0 Locked Skills
Your Nephilim is whatever you equip. Four pieces of armor, two trinkets, a one-handed weapon + shield, and a two-handed weapon — that's the whole character. Weapon Arts are locked to weapon type, not stat budget, so swapping weapons genuinely changes how the game plays.
Read the build guide →Purify and Gajov
Unlock at Common · Upgrade Raises Floor
Purifying an item permanently unlocks it at Common quality — regardless of what you found. Upgrading it at Gajov (the vampire blacksmith at Sanctus Clypeus) raises that item's minimum quality everywhere, permanently. Every upgrade permanently improves what the world can roll for you.
Read the loot guide →Nexus Gates
Mid-Run Build Decisions
Mid-run decision points where you choose between temporary Boons that last for the rest of the run. Multiple Nexus Gates per hunt let your build evolve as you go. They are not new gear — they are buff-style choices that augment your existing loadout.
Open Boon Advisor →Launch Week Pulse
What’s happening right now
Updated Sep 12, 2026Summaries, not just links. Patch notes, dev clarifications, and what players are actually saying — read the gist here, follow through for the detail.
Hotfix 1.0.1 — Egregore crash fixed, rolling backup saves
First post-launch hotfix. Rolling backup saves (your save is now backed up on every write, so a corrupted save falls back to the previous write). Camera and lock-on improved against large stationary bosses (Tyrigon, Dry Rot King). Egregore boss-fight crash fixed. Steam Deck ↔ PC save sync fixed. Co-op run progress now persists for clients (solo continuation if the host drops). HUD scaling added; keybinding UI fixes (custom bindings in prompts, distinct L/R Shift icons).
Read more →Roadmap — 1.0.1 this week, free content update teased
Team Metal posted the first post-launch roadmap. Hotfix 1.0.1 ships this week (camera, rolling backup saves, Egregore crash, progression-loss fixes); 1.0.2 later this month adds co-op + crossplay fixes, controller remap on console, and Boon UI; Update 1.1 is late October. The post closes with a tease of a free content update — no DLC plans named.
Read more →Patch 1.0.0.1 — keybinding is in
Alpha keyboard remapping and mouse sensitivity shipped two days after launch (build 162350). You can rebind every action and revert to defaults under Settings → Keyboard → custom profile. Multiple bindings, double-tap and hold inputs are not in yet. Camera, progression loss, UI scaling and crashes are named as next.
Read more →What 499 reviews actually say
We clustered 499 English reviews by theme. Controller play has the lowest negative share of any topic (15%); ultrawide the highest (63%). Art direction and the $19.99 price get praised even inside negative reviews. The camera is the most-cited complaint that is not a settings gap — and progression loss in co-op is the one open bug that can cost you real time.
Read more →Why your purified gear came back Common
Purifying unlocks the item, not the roll — it always banks at Common regardless of the rarity you found. Upgrading it at Gajov then raises that item’s minimum quality everywhere, permanently, across your whole loot pool. Also: the Loadout Station stays locked between missions because a full run is three missions plus a World Boss.
Read more →Dev post: systems mistaken for bugs
Team Metal published a clarification post rather than a patch, addressing the two systems generating the most bug reports: the locked Loadout Station and purification rarity. Their words: “some things being reported as bugs are actually game systems that we recognise aren’t currently explained clearly enough in-game.”
Read more →The complete Crimson Moon adventure.
- ✓Full campaign
- ✓Solo or 2P online co-op
- ✓All launch Wards
Standard + cosmetic set + expansion.
- ✓Everything in Standard
- ✓Ceremonial Armor Set
- ✓Axe of the Gods (guitar-shaped weapon)
- ✓Post-launch expansion (free)
Available on Steam, Epic Games Store, PlayStation 5, and Xbox Series X|S. See all platforms & editions →
From the Dev Team
Official
From the developer, press, and partner outlets. What the game actually is, not what we think it should be.
Gildenarch
Fallen city overrun by the Infernal Legion — demons, undead, vampires, Hellgrowth. Divided into replayable Wards.
From Steam launch description + PS Blog Feb 2026
Sanctus Clypeus
The Divine Shield. Home base with War Table, Loadout Station, Blacksmith, and 4 named NPCs.
From "Welcome to Sanctus Clypeus" + PS Blog
Order of the Crimson Moon
Humanity's last defenders. Led by Gallant; includes the historian Mereda, treasure hunter Lotte, and vampire blacksmith Gajov.
From Steam + "Welcome to Sanctus Clypeus"
How Runs Work
Prepare → enter a Ward → fight, loot, hit Nexus Gates → reach the end-boss or run out of life pool.
From "How Runs Work" dev post
How Builds Work
9 gear slots. Boons. Weapon Arts. Nexus Gates mid-run. Angels as companions. Purify to keep gear.
From "How Builds Work" dev post
Loot & Progression
Weapons, armour, trinkets, consumables. Found in missions, elites, mini-bosses, secrets. Purified after successful runs.
From "Loot & Progression" dev post
Community Builds
Hellish-difficulty and off-meta loadouts transcribed from creator walkthroughs — Frost Reaper, Frost BREAKS, Poison Bleed.
Hellish Frost Reaper — Crescent Moon Halberd
RPJames's Hellish Frost Reaper: Crescent Moon Halberd + Rotkin armour + Crusaders Frost. Most up-to-date of the three Frost builds circulating this week.
Via RPJames · 4.2K
Frost Build That BREAKS Crimson Moon
FIDISTI's "broken" Frost setup that melts elites, bosses, and world bosses on Hellish. 12K views — the most-watched community Frost build.
Via FIDISTI · 12K
Poison Bleed Build & Broken Combo
NewDengs's DoT alternative to Frost — double-debuff (Poison + Bleed) sustained damage. Counter-identity to the Frost meta.
Via NewDengs · 12K
Latest from the Dev Team
15 dev diaries + gameplay explainers (June 2026 → present)
Hotfix 1.0.1 — Egregore crash fixed, rolling backup saves
Camera and lock-on improvements for large stationary bosses, Egregore crash fixed, Steam Deck sync, co-op persistence.
Roadmap — 1.0.1 this week, free content update teased
Three-layer roadmap: 1.0.1 hotfix, 1.0.2 co-op + crossplay, Update 1.1 in late October. Free content update teased.
Crimson Moon is OUT NOW!
Gates of Gildenarch open — PC, PS5, Xbox. $19.99 Standard.
Official Sources
PS Blog posts, IGN coverage, TechPowerUp launch, Seasoned Gaming hands-on. Every claim quoted here links back to the source.
Official Trailers
14 official YouTube videos: Launch, Gameplay Overview, Builds, Loot, Armor Reveals, PS State of Play. Watch in recommended order.
From Players & Press
Community
What players and press are saying — what works, what doesn't, what the dev is publicly saying about fixes.
Community Sentiment
2,591 Steam reviews · ~59% positive — up from 23% at launch. Keybinding shipped in Patch 1.0.0.1; camera and co-op progression loss are the open issues. What's working: combat, art, music, co-op.
Synthesized from Steam reviews + dev Discord activity
Official Discord
Where Alex Noon and team are actively answering player questions and acknowledging issues. Best place for real-time dev communication.
From the Dev Log #1 Steam post
Official Twitter
ProbablyMonsters primary news channel for Crimson Moon updates, patches, and community highlights.
From Steam store page
Player Tips (First Week)
Practical early-game advice collected from launch-week Steam discussion threads and community Discord channels.
Synthesized from community discussion
Compared to Similar Games
How Crimson Moon sits next to other ProbablyMonsters titles, plus comparisons to Soulslikes and Vermintide-style co-op games.
Player-curated comparisons
Steam Review Themes
499 reviews clustered by topic. Controller play is 85% positive; ultrawide is 63% negative. What players praise, what they report, and what's already patched.
Tagged from Steam review API, Sept 4
Co-op Guide
2-player co-op is where most positive reviews come from. Build synergies, dynamic difficulty scaling, and team play tips.
Based on player feedback
From the World
NPCs at Sanctus Clypeus
Four named characters you'll meet between hunts. Each has a role, services, and backstory confirmed by official sources.
Gallant
Founder of the Knights, your commander. Legendary Nephilim. Gives bounty quests.
Mereda
Trades Lore Scrolls → Boons, Souls → Blessings. Obsessed with Eden's history.
Lotte
Treasure hunter turned quartermaster. Sells trinkets, throwables, consumables.
Gajov
Vampire blacksmith. Increases gear rarity. Sells new weapons and armor for Souls.
FAQ
Solo or co-op? Cross-play? Cross-save? Game Pass? Price? 30+ launch-day questions answered.
Runs, Loadouts & Gear
Why the Loadout Station locks mid-run, and why purified gear returns at Common. Straight from the dev's own clarification post.
System Requirements
Minimum: i5-8400, 16 GB, GTX 1070. Recommended: i7-10700K, 32 GB, RTX 3070. 50 GB storage.
Platforms & Editions
Steam, Epic, PS5, Xbox. $19.99 Standard or $29.99 Deluxe with Ceremonial Set + Axe of the Gods.
Quick Answers
Fast FAQ
The five questions players actually asked on day one.
How much does Crimson Moon cost? ▼
$19.99 Standard · $29.99 Deluxe. Deluxe adds the Ceremonial Armor Set (cosmetic), the Axe of the Gods weapon cosmetic, and post-launch expansion access. Owners of Standard can upgrade to Deluxe for $10.
Is there cross-play between platforms? ▼
Yes. PC (Steam + Epic), PS5, and Xbox Series X|S can all cross-play together; crossplay is enabled by default in the matchmaker. Cross-progression (carrying saves across platforms) is not yet confirmed.
Can I rebind keys and change mouse sensitivity? ▼
Yes — as of Patch 1.0.0.1 (September 3, 2026). Alpha keyboard remapping and a mouse sensitivity slider shipped two days after launch. Multiple-bindings-per-action and a FoV slider are still deferred.
Can I play solo? ▼
Yes — solo is fully supported. Two-player online co-op is optional. Per the official genre description: "venture through Gildenarch solo or with a friend."
What are Boons? ▼
Temporary buffs attached to gear, picked at Nexus Gates during runs. They increase damage, debuff enemies, restore health, regenerate flasks, and reward aggressive play. Boons reset between runs — they are not part of your meta-progression.
Reference
Database & Tools
Mechanics, systems, and reference data — sourced and cited.
Status Effects
Bleed, Burn, Frost, Frozen, Marked, Poison, Rage, Sunderance — what each one does.
Districts
The six named Wards: Forsaken Streets, Archspire Cathedral, Ramshorn Keep, Shoreditch Prison, Elk Grove Academy, The Ashveil.
Bosses & Enemies
Six Vessels, three Dead Gods (Tyrigon confirmed), and the four Infernal Legion enemy types.
Angels
Aegis and Sunder Sigils, Angel Ascension meter, and how Angels fit the build system.
Controls & Parry Timing
Full PC keyboard + controller layout, parry windows, and keybinding status as of Patch 1.0.0.1.
Boon Advisor
What to pick at every Nexus Gate, organized by status-effect family and Angel.
Editorial
About This Wiki
This is an unofficial fan wiki for Crimson Moon, a gothic action-RPG by ProbablyMonsters. The site is not affiliated with, endorsed by, or sponsored by ProbablyMonsters. Crimson Moon and related marks are trademarks of their respective owners. Game assets are used under fair use for the purpose of commentary, criticism, and reference.
Editorial policy: every page lists its sources at the bottom. Where the developer has not yet confirmed something, we say so. Launch-week player comments are clustered by theme in the Steam Review Themes page, with quotes that survive a basic sensitivity pass. We do not host game binaries or any paid content.
For corrections, source flags, takedown requests, or general inquiries, see the contact page. For privacy and data handling, see the privacy policy. The full editorial policy is on the about page.